Coke Zero (Low Poly Model Study)
- Modelling tool: Autodesk 3DS Max 2013
- Texturing: Adobe Photoshop CS5
- Modelling tool: Autodesk 3DS Max 2013
- Texturing: Adobe Photoshop CS5
Road (Low Poly Modular Game Environment)
- Modelling tool: Autodesk 3DS Max 2013
- Texturing: Adobe Photoshop CS5
- Modelling tool: Autodesk 3DS Max 2013
- Texturing: Adobe Photoshop CS5
UDK Undersea / UDK Crypt (Low Poly Game Environments)
- Unreal Engine 3
- Modelling tools: Autodesk 3DS Max / Maya 2013, Pixologic ZBrush 4R3
- Texturing: Adobe Photoshop CS5, Marmoset Toolbag, xNormal
- Unreal Engine 3
- Modelling tools: Autodesk 3DS Max / Maya 2013, Pixologic ZBrush 4R3
- Texturing: Adobe Photoshop CS5, Marmoset Toolbag, xNormal
UDK Back Alley (Low Poly Game Environment)
- Unreal Engine 3
- Modelling tools: Pixologic ZBrush 4R3, Autodesk Maya 2013
- Texturing: Adobe Photoshop CS5, Marmoset Toolbag, xNormal
- Unreal Engine 3
- Modelling tools: Pixologic ZBrush 4R3, Autodesk Maya 2013
- Texturing: Adobe Photoshop CS5, Marmoset Toolbag, xNormal
Cadet (ZBrush Polypainting Character)
- Modelling tool: Pixologic ZBrush 4R3
- Modelling tool: Pixologic ZBrush 4R3
Zombi (Low Poly Game Character)
- Modelling tools: Pixologic ZBrush 4R3, Autodesk 3DS Max 2013
- Texturing: Adobe Photoshop CS5
- Modelling tools: Pixologic ZBrush 4R3, Autodesk 3DS Max 2013
- Texturing: Adobe Photoshop CS5